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Play
by William Stern
If we compare the play of children and adults a
common principle is revealed; make-believe
is produced in the midst of the world of reality.
Like the playing of soldiers by youngsters, the
billiard playing of grownups is a sham battle
between people who in reality bear no enmity toward
each other; an actor's role is as fictitious as the
role of mother assumed by a girl playing with
dolls. In both instances all the meaning of the
play lies in the present; unlike work or
artistic creation, play does not incline toward
some systematic objective; it has no sequels, and
it is not serious, however seriously the player may
take it during its course.
The differences between the play of young and
old become clear when certain lines of
development are disclosed. In early childhood,
play is definitely central to the child's behavior
(wherefore this period is also called the "playing
age"). Here there is no sharp separation of the
world of play and the world of real earnest; all
environmental objects and all the child's actions,
including the realistic ones like eating, dressing,
etc., become entangled in play and charged with
playfulness; even when things are frankly "taken
seriously" there is no clear-cut distinction
between make-believe and reality. In terms of inner
experience there is scarcely any difference between
a girl's helping her mother dress the baby by
handing here the garments, and dressing her own
doll. The school age brings about fundamental
changes, inasmuch as the child experiences side
by side the two spheres of work and play, which
are now clearly separate; at this point serious
activity begins to develop with increasing
strength, along with restraint of playfulness. In
adolescence the intermediate and mixed forms
appear; intermediate forms are athletics, which, by
the principle of constant increase of prowess, no
longer yields gratification purely in the present
but imposes future goals, collecting, and other
hobbies directed upon the promotion of lasting
concerns. A mixed form is "serious play"
(Ernstspiel), a behavior which, while
subjectively of serious import, retains objectively
the freedom and lack of consequence of play.
In adulthood play, sports, and hobbies become
more and more definitely a mere adjunct to life,
supplementing and completing it while affording a
contrast to the severity of occupational routine
and to the momentous responsibilities of domestic
and public concerns.
The changing place of imagination also
correlates with development. In early childhood
imagination is very free and spontaneous, wanton,
unorganized and bubbling. In play everything is
grist for the mill; both player and objects played
with can assume any sort of "part" without rules or
restrictions; the child is sole ruler of his world
of play.
When socialized play becomes more prominent, the
individual's imagination must be curbed in certain
respects; the game, its setting, and its rules
impose limitations and directions which, without
eliminating imagination, discipline and organize
it. In athletics the principle of organization
attains great strictness; each action is prescribed
and established, and there is little room for free
imagination, which receives new impulsion in the
"serious play" of adolescence where instincts,
desires, and anxieties are elaborated in an highly
imaginative manner.
The play of adults, however, is well-nigh devoid
of imagination; forms of solitary amusement like
collecting have their course laid out for them in
greater or less strictness by the objective and the
material. Social games (cards, table games,
sporting games) are hedged by such a mass of fixed
rules that very limited freedom of action remains
to creative imagination.
Excerpted from Play, by
William Stern
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General
psychology from the personalistic standpoint, by
William Stern
The
personalistic psychology of William Stern, by
Gordon W Allport
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