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BOOK
REVIEW
The Museum of
Lost Wonder
by Jeff
Hoke
Weiser Books - August
2006
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at Powell's Books
Reviewed by Dr. Jonathan Dolhenty
If you're looking for some "adventurous" reading
during the coming cold winter months, you don't
have to look further than Jeff Hoke's The Museum
of Lost Wonder. When I was preparing my
thoughts about reviewing this book, I kept trying
to figure out just where I was going to place this
book as far as literary genre is concerned; How to
categorize it? -- Where does it fit? Externally, it
looks like just another "coffee-table"
contribution. But even coffee-table books can be
categorized for the most part. This book, however,
is almost encyclopedic in its coverage, drawing its
information from a vast variety of resources,
including philosophy, astronomy, religion, biology,
physics, psychology, the arts, ancient alchemy,
modern quantum mechanics, and even Eastern
intellectual thought. I have decided, therefore, to
place this book in the seldom-used literary genre
called intellectual "potpourri" (and, yes, there is
such a category).
As for me, I'm going to leave it on the coffee
table in my living room for quite a while so it can
be easily perused by my guests and myself. It will
be a coffee-table book in my home, at least for a
while, although it is much more than merely another
"showpiece." You see, this is a book not meant to
be read from cover to cover in, say, one or two or
even three sittings. This is a book to be, well,
"savored"; think in terms of tasting and
appreciating a fine wine or some unusual hors
d'oeuvres. The enjoyment of the experience should
be spread over time.
I think the best approach to this book is this:
pick it up, read the introductory parts, and then
skim through it, briefly pondering the excellent
(and should I say, "tantalizing"?) artwork offered,
and stopping here and there to read some of the
text as one's interest is piqued. Then come back to
the book now and then, find a section of particular
interest, read that section, maybe do a few of the
suggested experiments (yes, there are some
interesting little adventures here!), and maybe put
some of the models together. Models? Oh, yes, this
is much more than a book to be read. It is also an
"activity" book and, I suggest, mainly for older
teenagers or adults (most of the models would prove
difficult for young children to assemble, in my
opinion). There are seven models that can be put
together to illustrate the seven themes (or
"exhibit" halls) of the "museum."
And, yes, it is truly a "museum," although not
like one most of us are familiar with. The purpose
of this museum is clearly stated by the author:
"Discover...forgotten things in the world around
us. Recover...forgotten things in the world within
you. Uncover...forgotten things not in this world
at all." There is no doubt that the museum -- that
is, the book -- lives up to its purpose. As the
author's bio in the back of the book points out:
"This is not just a book, but an experience." And
that, it truly is. One of the experiences you'll
have is being accompanied through the museum,
er..."book," by "Gnomon," a cartoonish stick-figure
who appears now and then in comic strips or
individual panels and seems to function as sometime
guide and sometime thought-provoking character.
Each one of the seven exhibit halls has a
specific theme, beginning with "Calcinatio" (Hall
of Technology), continuing with "Solutio" (Hall of
Aquaria), Coagulatio" (Zoological
Garden),"Sublimatio" (The Observatory),
"Mortificatio" (Mausoleum of History), "Separatio"
(Science and Faith), and ending with "Conjunctio"
(Gallery of the Arts). Each of these exhibit halls
has its own "Muse"; now, if you don't know what
that is, you'll have to find out for yourself.
Within these informative halls the reader will
recognize the likes of famous philosophers,
including Plato, Aristotle, and Descartes, some
very influential scientists, such as Abraham Maslow
and Sir Isaac Newton, as well as discussions of
topics both futurific and arcane. How about playing
the "Heroic Vacation Game"? How about building a
"Carousel of Life" model? How about performing a
"sensory deprivation experiment" right at home?
These and much more are here in The Museum of
Lost Wonder.
Now, a few words of warning to potential readers
-- and these reflect strictly my own personal
assessment of the book. If you have a closed mind,
limited in its capacity for imaginative thought,
this may not be the best book for you (although, I
guess it could help open your mind a little if you
gave it a chance!). If you are really squeamish
about uncomfortable and unfamiliar ideas, you may
want to think twice about reading this book (on the
other hand, maybe this is just the antidote you
need!). And, finally, if intellectual "weirdness"
and wandering into "strange" territory will
challenge your own beliefs and you're fearful of
having to rethink those beliefs, you may want to
pass this book by (but, of course, you'll pass up
an opportunity to expand your horizons and enhance
your life!). So, if you decide to go ahead and
experience a trip through this "museum of lost
wonder," don't say I didn't warn you.
In conclusion, just let me say that Hoke's book
is delightfully enlightening and indulgently
educational and the artwork is extraordinary,
witty, and, in many ways, downright clever. And
speaking of the artwork, which is really the bulk
of the book (at least it seems that way), I'm glad
that he was the one drawing it all because I
wouldn't attempt to take on such a massive project
(and it would be interesting to know how much time
it took him to draw all the illustrations!). I
highly recommend this book to everyone who really
enjoys the experience of "wondering," that
childlike phenomenon that we adults all too often
lose, much to our own regret. This is a
thought-provoking, mind-expanding, and thoroughly
engaging book and, if you actually do the
experiments and assemble the models, you'll get
some physical exercise, too! What more could a
reader ask for the cold winter months to come?
Read an Excerpt from
this Book
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at Amazon Books
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at Powell's Books
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